CommonEvent 3833
Name = "ダブルアンデッド"

  999([3852])
  ShowPicture([5, "80_doubleundead_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  PlayBGM(["RPG::BGM(@name=\"ero1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahhh..."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["Let me... absorb your life force..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["S-stop... don't come..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Double Undead approaches slowly and steadily."])
  ShowText(["I was overwhelmed and couldn't escape."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With no way out, I had no choice but to become prey to the Double Undead."])
  ShowText(["She firmly pulled me close with her voluptuous body――"])
  ShowPicture([5, "ev_doubleundead_h1", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Hauuu..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Her ample body pressed against me as if to envelop me."])
  ShowText(["That body was so warm and soft, it was hard to believe she was undead."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["However, there were other terrifying aspects to that embrace――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah…… faaah……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Double Undead possesses the ghostly trait of absorbing life force just through contact."])
  ShowText(["Due to being so close to such a body, a sweet sense of ecstasy began to creep into my mind."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["This is the demonic pleasure that accompanies life force absorption――"])
  ShowText(["Even just being held like this, my life force is gradually being drained."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ahhh…… my, my body…… it's being drained……"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["Let's intertwine…… let me sip your life force……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["N-no…… Haa……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["My lower abdomen was pressed against her enlarged penis."])
  ShowText(["And just like that, my member sank into her fleshly embrace――"])
  PlayBGS(["RPG::BGS(@name=\"mon_hsean06_innerworks_a6\", @volume=80, @pitch=100)"])
  ShowPicture([5, "ev_doubleundead_h2", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Hauuu...!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["My penis was engulfed deep into her warm, inviting depths."])
  ShowText(["Inside was warm, and it writhed seductively."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["As if craving life, her soft flesh squelched and contracted――"])
  ShowText(["Continuing to sweetly undulate as if to thoroughly massage me."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["Release your life force into me……"])
  ShowText(["Give me that life of yours……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["N-no…… Haa……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["What would happen if I were drained of my life force by an undead――"])
  ShowText(["It was obvious without needing to think."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And yet, the sweet undulations of her flesh brought pleasure."])
  ShowText(["While clinging to her voluptuous body, I trembled with ecstasy――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I-I'm going to cum…… ahhhhh……"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_doubleundead_h3", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And just like that, I released my semen in a rush."])
  ShowText(["A large amount of essence overflowed, and a sweet feeling of release spread with a sense of weakness――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Hahhh..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["This feeling of weakness is the very essence of physical decline."])
  ShowText(["Yet, the fact that it feels like pleasant pleasure is what is terrifying."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["If this continues, my essence will be gradually drained――"])
  ShowText(["While drowning in pleasure, I will be squeezed dry until death――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Aaa… this is no good…"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["More… more, please give me your essence…"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["N-no… please stop… a-aahh…!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The flesh envelops me sensually, giving pleasure to my penis."])
  ShowText(["The gradual draining of my essence was a melting ecstasy."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I found myself relaxing my body while being embraced by the double undead."])
  ShowText(["However, this is a dreadful embrace of death that will drain my life away――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["P-please let go… aahh… I'm going to die…"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["Release all your essence inside me…"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["If I keep releasing essence like this, I will die――"])
  ShowText(["Knowing that, I still couldn't hold back."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The temptation of the flesh that twists and caresses my penis."])
  ShowText(["I succumbed helplessly to the demonic hole that devours male essence――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I'm going to release again… aaaa…"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_doubleundead_h4", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I was thoroughly squeezed for my second release."])
  ShowText(["At the same time, a large amount of essence was drained, and I became even weaker."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["U... uuhhh..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["If I release any more, I will really die――"])
  ShowText(["Yet still, the double undead's merciless essence-draining continued."])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["Please release until the last drop…"])
  ShowText(["While being held by me, dry up…"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I don't want to… a-aahh…!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With an especially sensual motion, the flesh twisted and contracted."])
  ShowText(["With such overwhelming pleasure, I experienced a feeling as if I were ascending to heaven――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah, faaahhh......"])
  CallCommonEvent([104])
  ShowPicture([5, "ev_doubleundead_h5", 0, 0, 0, 0, 100, 100, 255, 0])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["With a throb, a large amount of semen bursts forth."])
  ShowText(["I could tell that a lethal amount of life force was being drained through the flesh hole."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Yet still, the double undead did not stop the death-dealing essence-draining."])
  ShowText(["She intends to squeeze out my semen until I wither away――"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["More, more out..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... aaaaah......"])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["My consciousness fades, and my body becomes immobile."])
  ShowText(["While my whole body trembles, my life force is being thoroughly drained――"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["You still have some left, right...?"])
  ShowText(["Give me everything, everything......"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah... u..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Just before my consciousness completely fades away."])
  ShowText(["Even though there are no sensations left in my body, I am forcefully squeezed out――"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["Just a little more..."])
  ShowText(["Your life, give it to me......"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah..."])
  CallCommonEvent([104])
  CallCommonEvent([105])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And so I am endlessly drained――"])
  ShowText(["And then――"])
  ShowPicture([5, "ev_doubleundead_h6", 0, 0, 0, 0, 100, 100, 255, 0])
  FadeoutBGS([2])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I withered away while being embraced by the double undead."])
  ShowText(["I was completely drained of life force and perished in her embrace――"])
  ShowTextAttributes(["doubleundead_fc1", 0, 0, 2])
  ShowText(["\\n<Double Undead>"])
  ShowText(["Your essence... was delicious......"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Thus, I became the prey of the undead."])
  ShowText(["Having my essence completely drained, I breathed my last while still embraced――"])
  FadeoutScreen([])
  ErasePicture([5])
  ErasePicture([6])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["・・・・・・・・"])
  FadeoutScreen([])
  FadeoutBGM([1])
  Wait([120])
  Script(["memory_interruption"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I hear the voice of the goddess Ilias..."])
  ShowText(["Shall we have a Evaluation meeting?"])
  ShowChoices([["Attend Evaluation meeting", "Change difficulty", "Return to Reincarnation"], 3])
  When([0, "反省会に出る"])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=90, @pitch=105)"])
    ShowPicture([1, "bg001", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowPicture([5, "80_iriasu_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's a good deal to have two types of undead in a set."])
    ShowText(["Right now, the dried Luka comes with it for just 1500 gold!"])
    ShowPicture([5, "80_iriasu_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This enemy possesses traits of both zombies and ghosts."])
    ShowText(["It has high health, but it has many weaknesses, so it won't be a struggle."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Fire and holy attributes work well, and burn attacks are very effective."])
    ShowText(["Ascension also works well, so let's take care of the enemy before it moves."])
    ShowPicture([5, "80_iriasu_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now go, Hero Luka."])
    ShowText(["Ah, since it's a set sale, it's already gone..."])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    ErasePicture([1])
    Wait([60])
    Empty([])

  When([1, "難易度を変更する"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Please select a difficulty level."])
    CallCommonEvent([110])
    Empty([])

  When([2, "輪廻に戻る"])
    Empty([])

  ChoicesEnd([])
  CallCommonEvent([3000])
  Empty([])
